|
Post by Ullz on Aug 3, 2010 7:12:24 GMT -5
Scum:
Willoughby - Blocker (6 JS-points). But Marianne Dashwood will "see" all his actions without him knowing this and without her knowing who's doing it all. This will be a mechanism and not an "action" and will therefore not be able to be redirected.
Wickham - Redirector (7 JS-points). Will be able to redirect all actions preformed by player A to player B.
Mr. Elton - just scum (4,5 JS-point) Lady Catherine De Bourgh - just scum (4,5 JS-point)
Total of 22
|
|
|
Post by Ullz on Aug 3, 2010 7:17:17 GMT -5
Jane Austen:
She's the author and will be able to write her own role. She'll have to choose between being Scum or Town before the game begins. To fix the balance I'll make Charlotte Lucas a mason if Jane Austen wants to play Scum. If she wants to be Town the Charlotte will remain vanilla and scum will receive an extra one shot kill to Wickham.
|
|
|
Post by Ullz on Aug 3, 2010 7:27:55 GMT -5
Town:
Jane, Kitty and Mary Bennet (Charlotte Lucas) - masons (JS-points: 3 * 2,5 = 8,5)
Marianne Dashwood - tracker (JS-points 2). But this will be a mechanism and not an action. She'll be informed of the actions preformed by "Willoughby" but she'll not know who "Willoughby" is.
Elizabeth Bennet - one shot vig (JS-points 2). Every night she can try and kill a player. But the only one she can kill will be Wickham. All other kills will fail. She'll be informed of this but she will not be informed of the alignment of Wickham.
Fanny Price - Archangle (not sure about JS-points. But if a doc is 3 then I guess an angle will be 2 since she can't selfprotect).
Elinor Dashwood - name investigator (JS-points 4). In a game where almost all "evil" names is scum names a name investigator will be as good to town as a "real" investigator. Also because if she spots Willoughby then it will increase the value of the informations Elizabeth Bennet has.
Emma - paranoid doc (JS-points gives the doc 3 so I'm going with 2 since she'll block if she protects). However she will not block Elinor Dashwood since it's not an action but a mechanism in this game. Neither will be informed of this.
Total of power-roles: 20,5
+ 5 vanillas = 25,5
|
|
|
Post by Ullz on Aug 3, 2010 7:38:43 GMT -5
To help fix the balance I'll: 1. Provide scum with fake PM's and help them write others (and inform all players of this before the game begins) 2. Post a sample of the Town Vanilla PM for all to see 3. Allow actions to be posted to me before Night/Day. Any player will be allowed to submit actions when ever they want. They'll also be allowed to change any action before the Day begins. 4. Try and find someone to look this over
|
|
|
Post by Ullz on Aug 6, 2010 2:56:22 GMT -5
She would be a vanilla scum with no powers what so ever. This is a concern I didn't think about before. If scum voting together Day 1 would control the lynch, then it would indeed be unbalanced. I'll have to think about that some more! All scum (except for Jane Austen if she chooses to play as scum) have "evil" names. Also there would be 4 town masons in this case, because Charlotte Lucas would go from vanilla to mason, if Jane Austen pick the scum-role. There would be 19 players in the game. So it wouldn't be 5 versus 13, but 5 versus 14 and 4 versus 15. I'll try and make the set-up more clear in my next post
|
|
|
Post by Ullz on Aug 6, 2010 2:58:21 GMT -5
Case A: Jane Austin is Scum
5 Scum 1. Blocker 2. Redirector 3. vanilla 4. vanilla 5. vanilla
14 Town 1.2.3.4. Masons 5. Tracker 6. Vig that can only kill one specific scum (quite nice for Town, especially since it is the redirector) 7. Archangel (no self protect doc) 8. Name Investigator (weaker than a detective since there is no notification that 'bad names' equate to scum.) 9. paranoid doc 10.11.12.13.14. vanilla
This is an 19 player game with 5 scum in it.
|
|
|
Post by Ullz on Aug 6, 2010 3:02:03 GMT -5
Case B: Jane is Town
4 Scum 1. Blocker 2. Redirector + Extra Kill 3. vanilla 4. vanilla
15 Town 1.2.3. Masons 4. Tracker 5. Vig that can only kill one specific scum (quite nice for Town, especially since it is the redirector) 6. Archangel (no self protect doc) 7. Name Investigator (weaker than a detective since there is no notification that 'bad names' equate to scum. 8. paranoid doc 9.10.11.12.13. vanilla 14. Vanilla + 15. Charlotte Lucas would remain vanilla town and not transform into the 4. mason
Also to balance things scum (Wickham) would have an extra one shot kill.
|
|
|
Post by Ullz on Aug 6, 2010 3:18:35 GMT -5
If I leave Jane Austen out for a while and balance the rest of the game, then after that I can concentrate on balancing her role.
Scum: Willoughby/Blocker - 6 Wickham/Redirector - 7 Elton/Vanilla - 4,5 Lady Catherine/Vanilla - 4,5 Total: 22
Town: 3 masons 8,5 Tracker (that see all actions) 2 One shot vig (that can't kill other than scum) 2 Archangle (can't selfprotect) 2 Name investigator 3,5 Paranoid doc 2 + 6 nillas Total: 26
But considering the fact that Day 1 lynch might be pull over by scum in a small game like this might make up for the difference in my balance??
|
|
|
Post by Ullz on Aug 6, 2010 3:22:04 GMT -5
The balance of Jane Austen:
Case A - she plays as scum: + 4.5 to scum
Charlotte goes from vanilla to 4. mason: - 1 to town (losing the vanilla) + 3 for a 4. mason + 3*0,5 because the other masons goes in power when they become 4 = 3.5 to town
AND scum don't have an extra kill + 1 to town
|
|
|
Post by Ullz on Aug 6, 2010 3:23:30 GMT -5
The balance of Jane Austen:
Case B: Jane plays a vanilla town + 1 to town Charlotte stays vanilla
Scum get an extra kill (to Wickham) + 1 to scum
|
|
sachertorte
The BBC would like to apologize for the next announcement
Posts: 4
|
Post by sachertorte on Aug 6, 2010 9:01:30 GMT -5
Then Who are the masons? Town: Jane, Kitty and Mary Bennet (Charlotte Lucas) - masons (JS-points: 3 * 2,5 = 8,5) This part here really makes me think that Jane is a Mason.
|
|
|
Post by Ullz on Aug 6, 2010 9:20:52 GMT -5
This part here really makes me think that Jane is a Mason. I see that now. My fault. The mason-Jane is a person from the books. Her name is Jane Bennet. She's a mason with her (in the book) sisters Kitty Bennet and Mary Bennet. Sorry - I forgot that others can't read my mind like I do
|
|
sachertorte
The BBC would like to apologize for the next announcement
Posts: 4
|
Post by sachertorte on Aug 7, 2010 10:08:17 GMT -5
The balance of Jane Austen: Case B: Jane plays a vanilla town + 1 to town Charlotte stays vanilla Scum get an extra kill (to Wickham) + 1 to scum An extra scum kill is worth significantly more than +1. If we look at it as expected value, then if Town holds 28 JSP, and there are 14 Town players, then the value of an extra scum kill is 28/14 = 2. In other words, there is no way to guarantee that scum will kill a vanilla town. Furthermore, there is an argument that since scum direct their kill (not random) the value is even higher. I would point the extra scum kill as +2.5.
|
|
sachertorte
The BBC would like to apologize for the next announcement
Posts: 4
|
Post by sachertorte on Aug 7, 2010 10:09:34 GMT -5
The balance of Jane Austen: Case A - she plays as scum: + 4.5 to scum Charlotte goes from vanilla to 4. mason: - 1 to town (losing the vanilla) + 3 for a 4. mason + 3*0,5 because the other masons goes in power when they become 4 = 3.5 to town AND scum don't have an extra kill + 1 to town No, you can't do that. You can't give town points for something you DON"T give to scum. Just give points to the side that gets something, otherwise you are double counting.
|
|
sachertorte
The BBC would like to apologize for the next announcement
Posts: 4
|
Post by sachertorte on Aug 8, 2010 12:50:15 GMT -5
I think it is okay. The fact that no matter what Jane Austin chooses ends up being pro-Scum is a good thing. In other words, the game won't swing based on the choice. The game is balanced in other ways (many many town power roles and only 5 vanilla!). In other other words, we WANT the pointing power to be the same no matter what Jane chooses. And it doesn't have to be net zero.
The only remaining problem I have is that the 5th scum is significantly more powerful than JSP accounts for. I feel that with 5 scum you need to allow Town at least 5 mislynches. Currently your setup allows for 4.5. But you also have a 'can only kill a scum' vig, so that make things easier for Town. Not bad. Probably balanced.
If Jane Austin chooses Town, then you would have 4 scum and 15 town plus an extra kill. Town needs 4 correct lynches to win. Scum need 5 incorrect lynches to win (counting the extra kill). Yipes! That doesn't look too good for scum. Scum might need something a little bit more here. Again, the difference between 4 and 5 scum is significant. One extra kill might not cover that difference. Also, A Town player (Jane Austin) will know that she chose to be Town instead of scum, that is significant information. She should be able to conclude that the number of scum cannot exceed 4.
Also, I wouldn't put the extra kill on Wickham. That's too much scum power on one player. If that player gets killed early by luck (or vig kill!) then scum will be severely disabled all at once. If you can put the extra kill power on a different (vanilla) scum that would be more stable.
|
|
|
Post by Ullz on Aug 11, 2010 7:52:16 GMT -5
Looks like all I have to do then, will be small adjustments.
I'll give the kill to Lady Catherine (vanilla mafioso) instead.
Most roles will be given by random.org - but the Jane Austen... I designed it with a certain player in mind and he has signed up. So I think it will be fair enough to give him it without random.org. Since he'll be choosing the alignment himself.
I was thinking that the 4.5 mis-lynched compared with the fact that Town vig can't mislynch (and sort of know this or will be able to figure it out based on the role-PM) would balance each other out. But I am a bit concerned that if the Town Vig claims to this, then Scum can redirect her for the rest of the game and there by making it impossible for her to kill anyone. Should this be taken into consideration?
|
|